Sunday, 28 October 2012

Theatre of War

Here's the setting for our Tomorrow's War campaign. For the campaign I altered the scenarios that help you learn the rules a bit to make them fit in our campaign. The setting below describes the Neo-Sovjets as the invaders, but this will likely change as soon as my friend's got a name for his marines.


After the groundbreaking discovery of 'gate projection' technology in 2065, mankind began to search the stars. With the discovery of the garden world Grissom by the US in 2099 the possibilities seemed limitless.
In 2106, right after the discovery of St. Brendan a garden world as well, another possible colonization world was discovered. The world which was dubbed Eradicta, while close to its star (NebulaXVII, BetaVI), showed a high concentration of crystals and minerals which creates a characteristic red planet, just like it is the case with Mars. There was almost no vegetal life (except for some grasses) however and the close proximity to the sun would mean temperatures that could range from 50°C to 80°C during daytime. But that didn't necessarily mean that no plants could grow there. Despite all this and the protests, the planet was classified as ready for colonization as major companies viewed the probable gain weighed against the risks. In 2108 spaceship Majestic, which was little more than a converted transport ship left for the planet with onboard about 2300 colonists, mostly Siberians and Indians. Ten months after arrival, communication faltered. Since its star send out some violent star storms during this period the colony was considered lost and the planet was soon forgotten because of the rise of the Martian workers against its investors.
2291, Man has travelled further in space and war is once more at hand. Eradicta was disputed by both Japan and the Neo-Soviet union of Russia because of its resources. What couldn't be done during a time of peace was no problem during a time of war. Russia claimed the planet as spoils of war. And because resources were hard to get during these hard times, the workers union send out a ship to harvest the resources before other nations could get to it. There was one possibility that no one had foreseen. The earlier colonists had spread over the planet and weren't really happy to see the newcomers. Hardy and sturdy survivalists forged in the mines and by the harsh climate rose up against the Russians. None of the Russian workers would ever leave the planet again. The Russian army, decided to split a small part of its main army to crush the insurgents led by the Russian matriarch-general Yulia Tymoshenko. Little did they know of the dangers deep in the mines, a danger that caused the communication breakdown earlier in the colony's history.


I also took some pictures, just to show off my 'Aliens' and for the fun off it. They turned out a bit glossy though:

This is some work in progress. These are the power armored suits (from Critical Mass) for my insurgency force. As they are a bit large to be just power armored suits, I give them the Mounted Cavalry rule as well. Ruling that the pilots could leave the suit by an evacuation seat.
I'm not a big fan of the arms that came with them as they looked a bit goofy. So I took some WH40K Space marine arms, they fit nicely as these models are about the same size. For weaponry I plan to use some Heavy Gear weapons, but these are still on their way. They still need bases as well.
Behind the suits you can see some of the many civilians that I still have to paint :).



Wouter out

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